
Spelunker is basically the same except it gains a headlamp, a pretty much useless ability that lets you see better in dark (the game isnt really THAT dark)
Rogue legacy beastiality plus#
You like gold? cus this class does! Miners have a 30% bonus to gold drops and can see treasure all over the map making them perfect for treasure hunting, the only issue with them is they have -50% hp and mp plus -25% strength, making them the weakest class in the game, if your careful you can make lots of gold on this class, but id advise just playing barbarian or shinobi for gold.

If you are playing a mage make sure you dont have the trait that makes your spells fire backwards! When they are upgraded to archmage they can carry 3 spells and you can cycle through them by pressing A. Mage is a class iv hardly played due to not really playing spellcasters in any game so im not 100% how effective they are lategame, Mage has 50% more mana but -50% health so they dont last long, they are good if you max out magic damage and mana as without mana they are basically dead. This class along with barbarian are the best ones for taking on bosses, Believe it! When upgraded they become Hokage, this allows them to teleport a short distance ahead and leave behind a tree stump. Shinobi's have high damage but no critical strikes and low defense and HP. Shinobi's are my second favourite class as they deal the highest attack damage in the game and are extremely fast. When upgraded to a king/queen they gain FUS RO DAH (literally), this knocks back enemies and destroys projectiles, a very powerful ability to avoid everything. Barbarians have 50% more HP but -50% mana and strength.

They have a skill to become a statue and take 0 damage and no knockback by pressing Down + A, this drains mana fast.īarbarians are the tanks of the game and my personal favourite in gold collecting and exploring due to how long they can survive for. Late game paladin isnt such a great class when compared to some of the others but its still a good choice for gold collecting. Knights are the first class you will want to pick constantly with good traits if your lucky, Knights have moderate damage and are overall well rounded classes, once they are upgraded to Paladin's they gain the guardian shield ability, this allows them to block incoming damage at a cost of 25mana. This ability is only really useful when you are trapped in a corner Once they are upgraded however they become Assassins which gives them the Mist form ability, this ability makes you invunerable while you have mana spare, but if you attack it breaks it.

Knaves are you average knight with no special abilities and a -50% to all stats but a 30% chance to crit for 120% damage, kinda useless at the start of the game so id avoid picking them.
